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  1. I find this very interesting. It gave me pause and then I immediately had to mentally classify all the games I enjoy into several sub-categories loosely under the headings “work” and “non-work, non-capitalist-purpose-driven games”.Some thoughts:I’ve always found it troubling that non-gamers (and not just videogamers) always present the pointless/escapist argument about videogames, computer games, role playing games (the list is endless) set up in dichotomy to being productive. Even “creative” people do this.I feel that they should know better, that escapism can be functional, creative, meditative sometimes.I recently posted a blog entry about a new game I discovered that I instantly fell in love with. The design and art of it is astounding, but more than that, it’s dreamy. Running and jumping around in this world is like a dream – the kinds of scary-suspenseful-beautiful dreams of flying or being chased.Dreams bring a kind of balance to me. And I believe some games bring dreamy chaotic surrealism into every day life. Maybe this is unnecessary for some people, but if I had to say why games are a good use of my time, that would be why. Alternate worlds. Alternate rules.

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